Tuesday, March 1, 2011

Top Ten Tuesday - Top 9 Uses for Gesture-based Computing

  1. Sign Language Recognition
  2. Assistive Robotics
  3. Control Through Facial Gestures
  4. Immersive Game Technology
  5. Remote Control
  6. Directional indication through pointing
  7. Alternative Computer Interfaces
  8. Virtual controllers
  9. Affective computing
Information pulled from http://en.wikipedia.org/wiki/Gesture_recognition

Gesture-based computing is a way for a human to interact with a computer without actually being connected with wires and such. Input devices such as a mouse, keyboard and touch screens will become obsolete. Some of the uses of gesture-based computing are sign language recognition, assistive robotics, control through facial gestures, immersive game technology, and remote controls.

For more information, check out some of the articles in our databases:

Hands on with the next generation of computer interfaces

Active vision techniques for visually mediated interaction

No comments: